#include <vec3.h>
List of all members.
Public Member Functions |
| vec3 () |
| vec3 (float x, float y, float z=0.0f) |
| vec3 (const float *u) |
| vec3 (const vec3 &) |
float & | operator[] (unsigned) |
| returns an element of the vector
|
vec3 & | operator= (const vec3 &) |
| assignment operator
|
vec3 & | operator+= (const vec3 &) |
| adds the input vector to this one
|
vec3 & | operator-= (const vec3 &) |
| subtracts the input vector from this one
|
vec3 & | operator*= (float) |
| scales this vector with the scalar
|
vec3 & | operator/= (float) |
| scales this vector with the inverse of the scalar
|
const vec3 | operator+ (const vec3 &) const |
| adds two vectors
|
const vec3 | operator- (const vec3 &) const |
| subtracts two vectors
|
const vec3 | operator* (float) const |
| scales the vector with the scalar
|
const vec3 | operator/ (float) const |
| scales the vector with the inverse of the scalar
|
bool | operator== (const vec3 &) const |
| returns true if the vectors are equal
|
bool | operator!= (const vec3 &) const |
| returns true if the vectors differ in at least one component
|
vec3 & | operator- () |
| opposite vector
|
float | norm () const |
| norm of the vector (length*length)
|
float | length () const |
| length of the vector
|
vec3 & | operator! () |
| normalizes the vector
|
float | dist2 (const vec3 &) |
| norm of the vectors' difference (dist*dist)
|
float | dist (const vec3 &) |
| length of the vectors' difference
|
float | operator* (const vec3 &) const |
| dot product
|
const vec3 | operator^ (const vec3 &) const |
| cross product
|
void | print () |
| print the vector components
|
Public Attributes |
float | v [3] |
| our vector data
|
Constructor & Destructor Documentation
vec3::vec3 |
( |
float |
x, |
|
|
float |
y, |
|
|
float |
z = 0.0f |
|
) |
| |
vec3::vec3 |
( |
const float * |
u ) |
|
vec3::vec3 |
( |
const vec3 & |
u ) |
|
Member Function Documentation
float vec3::dist |
( |
const vec3 & |
u ) |
|
length of the vectors' difference
float vec3::dist2 |
( |
const vec3 & |
u ) |
|
norm of the vectors' difference (dist*dist)
float vec3::length |
( |
) |
const [inline] |
float vec3::norm |
( |
) |
const [inline] |
norm of the vector (length*length)
vec3 & vec3::operator! |
( |
) |
|
bool vec3::operator!= |
( |
const vec3 & |
u ) |
const |
returns true if the vectors differ in at least one component
float vec3::operator* |
( |
const vec3 & |
u ) |
const [inline] |
const vec3 vec3::operator* |
( |
float |
t ) |
const |
scales the vector with the scalar
vec3 & vec3::operator*= |
( |
float |
t ) |
|
scales this vector with the scalar
const vec3 vec3::operator+ |
( |
const vec3 & |
u ) |
const |
vec3 & vec3::operator+= |
( |
const vec3 & |
u ) |
|
adds the input vector to this one
const vec3 vec3::operator- |
( |
const vec3 & |
u ) |
const |
vec3 & vec3::operator- |
( |
) |
|
vec3 & vec3::operator-= |
( |
const vec3 & |
u ) |
|
subtracts the input vector from this one
const vec3 vec3::operator/ |
( |
float |
t ) |
const |
scales the vector with the inverse of the scalar
vec3 & vec3::operator/= |
( |
float |
t ) |
|
scales this vector with the inverse of the scalar
vec3 & vec3::operator= |
( |
const vec3 & |
u ) |
|
bool vec3::operator== |
( |
const vec3 & |
u ) |
const |
returns true if the vectors are equal
float & vec3::operator[] |
( |
unsigned |
i ) |
|
returns an element of the vector
const vec3 vec3::operator^ |
( |
const vec3 & |
u ) |
const |
print the vector components
Member Data Documentation
The documentation for this class was generated from the following files:
- C:/Users/chrivieh/Desktop/My Dropbox/Studium/5. Semester/Visualisierung/Lab2/src/vec3.h
- C:/Users/chrivieh/Desktop/My Dropbox/Studium/5. Semester/Visualisierung/Lab2/src/vec3.cpp