Gets the pixel internal format used for storing the pixels.

Namespace: HighGL
Assembly: HighGL (in HighGL.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

C#
public PixelInternalFormat PixelInternalFormat { get; }
Visual Basic
Public ReadOnly Property PixelInternalFormat As PixelInternalFormat
	Get
Visual C++
public:
property PixelInternalFormat PixelInternalFormat {
	PixelInternalFormat get ();
}

Exceptions

ExceptionCondition
System..::..ObjectDisposedExceptionIf this object was disposed.

See Also