public class RendererMain
extends java.lang.Object
Constructor and Description |
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RendererMain(float sx,
float sy) |
Modifier and Type | Method and Description |
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void |
draw_debug_dir(float[] dir) |
void |
draw_loading() |
void |
draw_scene() |
void |
draw_ui(java.lang.String fps,
boolean s_active,
java.lang.String sigma_s,
java.lang.String sigma_r) |
FilterParameters |
getFilterParams() |
UiFileList |
getUiFileList() |
void |
set_dbug_text(java.lang.String text) |
void |
set_Selection_Pos(float[] pos) |
void |
update_geometry(VertexData vd,
int start,
int size) |
void |
upload_geometry(VertexData vd,
java.util.ArrayList<SceneObject> so,
CameraFPS c) |
public void upload_geometry(VertexData vd, java.util.ArrayList<SceneObject> so, CameraFPS c)
public void update_geometry(VertexData vd, int start, int size)
public void draw_scene()
public void draw_ui(java.lang.String fps, boolean s_active, java.lang.String sigma_s, java.lang.String sigma_r)
public void draw_loading()
public void set_Selection_Pos(float[] pos)
public UiFileList getUiFileList()
public FilterParameters getFilterParams()
public void set_dbug_text(java.lang.String text)
public void draw_debug_dir(float[] dir)