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VolumeData Class Reference

Stores 3D video data for texture setup. More...

#include <VolumeData.h>

Public Member Functions

void initialize (int x, int y, int z)
 initialize volume data by setting x, y and z dimensions
 
int getSizeX ()
 
int getSizeY ()
 
int getSizeZ ()
 
double getRatioXY ()
 returns frame ratio X/Y
 
unsigned short * getData ()
 returns volume data as short array for texture setup
 
void addFrameData (unsigned char *img)
 adds frame to volume
 
void deleteData ()
 deletes volume
 

Detailed Description

Stores 3D video data for texture setup.


The documentation for this class was generated from the following files: