ComputerGraphik TU WIEN
Todo List
Member Camera::Camera (const std::string &name, Scene *scene, const glm::vec3 &eye=glm::vec3(0,-10, 5), float vAngle=-3.14f, float hAngle=3.14f, float fov=60.0f, float near=0.01f, float far=20.0f)
fix documentation
Member GameLogic::update (double deltaT)
Set model for bullet
Member SelectorBase::reset ()
Add instanced effect.
Member SelectorBase::SelectorBase (const std::string &name, Scene *scene)
, allow resize?
Member ShadowMap::reset ()
Add instanced effect for shadow map.
Class Sun
fix documentation
Member Tank::reset ()
getObject should be improved to start from this node