Visualisierung 2
Comparison of Hue Preserving Rendering to Alpha Composing
RenderData Struct Reference

Helper struct for passing renderable data in the application. More...

#include <Renderable.h>

Public Attributes

std::vector< glm::vec3 > vertices
 array with vertices (vec3) More...
 
std::vector< unsigned int > indices
 array with indices for the given vertex array More...
 

Detailed Description

Helper struct for passing renderable data in the application.

Author
Julian Strohmayer 01426125 e1426.nosp@m.125@.nosp@m.stude.nosp@m.nt.t.nosp@m.uwien.nosp@m..ac..nosp@m.at
Patrick Gantner 01576033 e1576.nosp@m.033@.nosp@m.stude.nosp@m.nt.t.nosp@m.uwien.nosp@m..ac..nosp@m.at
Date
05.06.2018

Definition at line 17 of file Renderable.h.

Member Data Documentation

◆ indices

std::vector<unsigned int> RenderData::indices

array with indices for the given vertex array

Definition at line 25 of file Renderable.h.

◆ vertices

std::vector<glm::vec3> RenderData::vertices

array with vertices (vec3)

Definition at line 21 of file Renderable.h.


The documentation for this struct was generated from the following file: