Visualisierung 2
Comparison of Hue Preserving Rendering to Alpha Composing
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Helper struct for passing renderable data in the application. More...
#include <Renderable.h>
Public Attributes | |
std::vector< glm::vec3 > | vertices |
array with vertices (vec3) More... | |
std::vector< unsigned int > | indices |
array with indices for the given vertex array More... | |
Helper struct for passing renderable data in the application.
Definition at line 17 of file Renderable.h.
std::vector<unsigned int> RenderData::indices |
array with indices for the given vertex array
Definition at line 25 of file Renderable.h.
std::vector<glm::vec3> RenderData::vertices |
array with vertices (vec3)
Definition at line 21 of file Renderable.h.