Description
We regularly offer topics in real-time rendering and game programming:
- Implement new and exciting algorithms just published at ACM Siggraph, ACM Symposium on Interactive 3D Graphics and Games, or other venues!
- Participate in real-time rendering research at the institute
- Propose your own topic
Have a look at the research areas of the Rendering and Modeling group to get an overview of our research themes.
Usually, concrete topics will be announced with a detailed topic description here, but other topics might be available that are not listed yet, or you may propose your own idea. Just contact us for more details!
Requirements
- Usually: C++ programming, computer graphics knowledge
Environment
C++, OpenGL, depending on the exact task
Responsible
For more information please contact Michael Wimmer.