Hierarchical Edge Bundle 1.0
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#include <RenderTreeMap.h>
Public Member Functions | |
RenderTreeMap (void) | |
~RenderTreeMap (void) | |
void | DrawGrid () |
void | DrawVertices () |
void | DrawWithoutVertex (VertexPtr v) |
void | DrawVertex (VertexPtr v) |
Public Attributes | |
bool | m_cushiontexture |
This class renders the treemap layout.
RenderTreeMap::RenderTreeMap | ( | void | ) |
Standardconstructor, which initialize the data
RenderTreeMap::~RenderTreeMap | ( | void | ) |
Standarddeconstructor
void RenderTreeMap::DrawGrid | ( | ) |
This method draws the Grid.
void RenderTreeMap::DrawVertex | ( | VertexPtr | v | ) |
This method draws a passed vertex.
[VertexPtr] | v Vertex which should draw. |
void RenderTreeMap::DrawVertices | ( | ) |
This method draws the vertices
void RenderTreeMap::DrawWithoutVertex | ( | VertexPtr | v | ) |
This method draws all vertices, without the passed vertex.
[VertexPtr] | v Vertex which shouldn't draw. |