#include "ARender.h"
#include "Vector.h"
#include "Data.h"
#include "Size.h"
#include "Plane.h"
#include "Lighting.h"
#include "Gradient.h"
Include dependency graph for RayCaster.h:
Go to the source code of this file.
Classes | |
class | RayCaster |
A ray caster renders an image by casting rays through the data. More... | |
Enumerations | |
enum | RenderMode { RM_FrontToBack, RM_BackToFront } |
The RenderMode affects the order in which the ray get's through the data-space. More... | |
enum | InterpolationMode { IM_NearestNeighbour, IM_Trilinear } |
The InterpolationMode affects which value is taken when the ray samples through the data-space. More... |
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The RenderMode affects the order in which the ray get's through the data-space. Choosing between the different Rendermodi does not have a (noticable) effect on the final image, but it does affect performance.
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