00001 #pragma once 00002 #include "IntegrationMethod.h" 00003 00005 00011 class ImprovedEulerIntegration : 00012 public IntegrationMethod 00013 { 00014 public: 00018 ImprovedEulerIntegration(Streamlines* stream, Texture* gridtexture, Texture* texture, float mapwidth, float mapheight,float dsep, float dtest); 00022 ~ImprovedEulerIntegration(void); 00023 00033 virtual void integrate(StreamlineObj* startpos, float stepsize, int steps); 00034 };