The Texture type exposes the following members.
Properties
Name | Description | |
---|---|---|
![]() | Depth |
Gets the depth of the volume in pixels.
|
![]() | Disposed |
Gets whether this object was disposed.
(Inherited from GLObject.) |
![]() | Error |
Gets or sets (protected) the last GL error that occured (or NoError) while working with this object.
(Inherited from GLObject.) |
![]() | Handle |
Gets or sets (protected) the bandle to the (primary) GL resource encapsulated by this object.
(Inherited from GLObject.) |
![]() | Height |
Gets the height of the volume in pixels.
|
![]() | PixelFormat |
Gets the pixel format used for storing the pixels.
|
![]() | PixelInternalFormat |
Gets the pixel internal format used for storing the pixels.
|
![]() | PixelType |
Gets the pixel type.
|
![]() | Type |
Gets the type of this texture.
|
![]() | Width |
Gets the width of the volume in pixels.
|