The Texture type exposes the following members.
Properties
Name | Description | |
---|---|---|
Depth |
Gets the depth of the volume in pixels.
| |
Disposed |
Gets whether this object was disposed.
(Inherited from GLObject.) | |
Error |
Gets or sets (protected) the last GL error that occured (or NoError) while working with this object.
(Inherited from GLObject.) | |
Handle |
Gets or sets (protected) the bandle to the (primary) GL resource encapsulated by this object.
(Inherited from GLObject.) | |
Height |
Gets the height of the volume in pixels.
| |
PixelFormat |
Gets the pixel format used for storing the pixels.
| |
PixelInternalFormat |
Gets the pixel internal format used for storing the pixels.
| |
PixelType |
Gets the pixel type.
| |
Type |
Gets the type of this texture.
| |
Width |
Gets the width of the volume in pixels.
|