Overload List
Name | Description | |
---|---|---|
Texture(Bitmap, PixelType, PixelFormat, PixelInternalFormat) |
Creates a 2D texture from a bitmap.
| |
Texture(IEnumerable<(Of <<'(Bitmap>)>>), Int32, Int32, Int32, Double, PixelType, PixelFormat, PixelInternalFormat) |
Creates a 3D from a sequence of bitmaps.
| |
Texture(Int32, Texture..::..TextureType, Int32, Int32, Int32, PixelType, PixelFormat, PixelInternalFormat) | Initializes a new instance of the Texture class |