| ComputerGraphik TU WIEN
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 | Public Member Functions | |
| EffectObject (std::shared_ptr< SceneObject > effectParent, unsigned int id) | |
| void | draw () const | 
| void | setShader (Shader *val) | 
|  Public Member Functions inherited from SceneObject | |
| SceneObject (std::shared_ptr< SceneObject > &effectParent, const glm::mat4 &modelMatrix=glm::mat4(1)) | |
| SceneObject (const std::string &name, Scene *scene=0, Model *model=0, const glm::mat4 &modelMatrix=glm::mat4(1)) | |
| virtual | ~SceneObject () | 
| Model * | getModel () const | 
| Shader * | getShader () const | 
| glm::mat4 | getModelMatrix () const | 
| glm::mat4 | getGlobalModelMatrix () const | 
| std::string | getName () const | 
| std::shared_ptr< SceneObject > | getParent () const | 
| void | setAnimationTime (double time) | 
| bool | setAnimation (const Animation &anim) | 
| bool | delChild (size_t idx) | 
| bool | getChild (size_t idx, std::shared_ptr< SceneObject > &child) const | 
| bool | addChild (std::shared_ptr< SceneObject > &child) | 
| bool | remEffect (const std::string &name) | 
| SceneObject * | getEffect (const std::string &name) const | 
| bool | addEffect (const std::string &name, std::unique_ptr< SceneObject > &effect) | 
| bool | doNotRender () | 
| bool | getIsVolSun () | 
| virtual void | reset () | 
| virtual bool | animate (double time) | 
| virtual void | update (double deltaT) | 
| Private Attributes | |
| unsigned int | id | 
| Additional Inherited Members | |
|  Public Types inherited from SceneObject | |
| typedef std::vector< std::pair< double, glm::mat4 > > | Animation | 
|  Protected Attributes inherited from SceneObject | |
| GLuint | vao | 
| Scene * | scene | 
| Model * | model | 
| Shader * | shader | 
| glm::mat4 | modelMatrix | 
| std::string | name | 
| std::weak_ptr< SceneObject > | parent | 
| std::vector< std::shared_ptr< SceneObject > > | childs | 
| std::map< std::string, std::unique_ptr< SceneObject > > | effectChilds | 
| size_t | animIDX | 
| Animation | animation | 
| bool | norender | 
| bool | isVolSun | 
| 
 | inline | 
| 
 | inlinevirtual | 
Reimplemented from SceneObject.
| 
 | inlinevirtual | 
Reimplemented from SceneObject.
| 
 | private | 
 1.8.9.1
 1.8.9.1