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GLM_GTX_vector_angle

Compute angle between vectors. More...

Collaboration diagram for GLM_GTX_vector_angle:

Functions

template<typename vecType >
GLM_FUNC_QUALIFIER vecType::value_type glm::angle (vecType const &x, vecType const &y)
 
template<typename T >
GLM_FUNC_QUALIFIERglm::orientedAngle (detail::tvec2< T > const &x, detail::tvec2< T > const &y)
 
template<typename T >
GLM_FUNC_QUALIFIERglm::orientedAngle (detail::tvec3< T > const &x, detail::tvec3< T > const &y, detail::tvec3< T > const &ref)
 

Detailed Description

Compute angle between vectors.

<glm/gtx/vector_angle.hpp> need to be included to use these functionalities.

Function Documentation

template<typename vecType >
GLM_FUNC_QUALIFIER vecType::value_type glm::angle ( vecType const &  x,
vecType const &  y 
)

Returns the absolute angle between two vectors Parameters need to be normalized. From GLM_GTX_vector_angle extension

template<typename T >
GLM_FUNC_QUALIFIER T glm::orientedAngle ( detail::tvec2< T > const &  x,
detail::tvec2< T > const &  y 
)

Returns the oriented angle between two 2d vectors Parameters need to be normalized. From GLM_GTX_vector_angle extension.

template<typename T >
GLM_FUNC_QUALIFIER T glm::orientedAngle ( detail::tvec3< T > const &  x,
detail::tvec3< T > const &  y,
detail::tvec3< T > const &  ref 
)

Returns the oriented angle between two 3d vectors based from a reference axis. Parameters need to be normalized. From GLM_GTX_vector_angle extension.