00001 #pragma once 00002 #include "integrationmethod.h" 00003 00005 00011 class EulerIntegration :public IntegrationMethod 00012 { 00013 public: 00017 EulerIntegration(Streamlines* stream, Texture* gridtexture, Texture* texture, float mapwidth, float mapheight,float dsep, float dtest); 00021 ~EulerIntegration(void); 00022 00032 virtual void integrate(StreamlineObj* startpos, float stepsize, int steps); 00033 };