- PARTICLE - Static variable in class rendertools.ShaderCollection
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- PARTICLE_R - Static variable in class world.SceneObject
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- partition_count - Variable in class gkdtree.FileNode
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Number of partitions required to read the file.
- point_data - Variable in class world.VertexData
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To define start and end of the point data
- PointList - Class in gkdtree
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Provides static methods for:
- converting arrays of grid structures to point lists
(point lists define each coordinate value explicitly)
- PointList() - Constructor for class gkdtree.PointList
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- pos - Variable in class gkdtree.GKDLeafNode
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- position - Variable in class world.SceneObject
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- print_translation() - Method in class world.SceneObject
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- print_vertexdata() - Method in class world.VertexData
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- printBoundary(String) - Method in class gkdtree.Boundary
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Prints the boundary information to the console.
- printTree() - Method in class gkdtree.FileOctree
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Prints some of the nodes to the console.