- Camera_old - Class in world
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- Camera_old() - Constructor for class world.Camera_old
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- CameraFPS - Class in world
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First person camera implementation.
- CameraFPS(float, float) - Constructor for class world.CameraFPS
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- cast_ray(float[], float[]) - Method in class rendertools.RayCast
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- closeLoadFile() - Method in class gkdtree.FileNode
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Closes the current file load.
- closeWriteFile() - Method in class gkdtree.FileNode
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Closes the currently opened file, which was used for
a file write.
- color - Variable in class world.SceneObject
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- containedBy(Boundary) - Method in class gkdtree.Boundary
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True if the current boundary is totally contained within b.
- createFile() - Method in class gkdtree.FileNode
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Method to create an empty file with the specified filename.
- cross(float[], float[]) - Static method in class rendertools.VecMath
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- current_file_part_load - Variable in class gkdtree.FileNode
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The current part of the file loaded.
- cut(int, float) - Method in class gkdtree.Boundary
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Splits the bounding box according to a specified dimension and cut value.
- cutHalf() - Method in class gkdtree.Boundary
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Splits the bounding box according to its largest dimension.