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U

UiFileList - Class in io
 
UiFileList(Textures) - Constructor for class io.UiFileList
 
unbind() - Method in class rendertools.Shader
 
unbind(int) - Method in class rendertools.ShaderCollection
 
unblur() - Method in class io.UiFileList
 
undoScale() - Method in class gkdtree.GKDInnerNode
 
undoScale() - Method in class gkdtree.GKDLeafNode
 
undoScale() - Method in class gkdtree.GKDNode
 
undoScale() - Method in class gkdtree.GKDTree
 
update(float[], int, int) - Method in class rendertools.VBO
 
update(float[], float[], int, int) - Method in class rendertools.VBO
 
update_geometry(VertexData, int, int) - Method in class rendertools.RendererMain
 
update_Key_States() - Method in class io.Input
 
upload_geometry(VertexData, ArrayList<SceneObject>, CameraFPS) - Method in class rendertools.RendererMain
 
upsample(float) - Method in class gkdtree.GKDTree
For all data-points a Query is executed.
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