Flow Visualisation
render Namespace Reference

Classes

class  Camera
 Simpel parallel projecting camera. More...
 
class  Geometry
 Represents a 3D Object in OpenGL. More...
 
class  ISceneGraphPart
 Represents part of the SceneGraph. More...
 
class  SceneContext
 Represents the current state of rendering. More...
 
class  SceneGraph
 
class  Shader
 OpenGL shader class. More...
 
class  Texture
 Represents OpenGL texture. More...
 
class  Uniform
 Represents a shader uniform and allows setting of variables. More...