visLU.Camera | Base camera class |
visLU.Data | Volume data |
visLU.Gui.DialogForm | |
visLU.Engine | Render engine |
visLU.EngineState | |
visLU.Game1 | This is the main type for your game |
visLU.GameProperties | |
visLU.Gui.HelpForm | |
visLU.Gui.InputManager | Class to process input requests |
visLU.InteractiveCamera | Camera class with yaw and pitch rotation and zoom support |
visLU.Gui.MainWindow | |
visLU.Properties.Resources | Eine stark typisierte Ressourcenklasse zum Suchen von lokalisierten Zeichenfolgen usw |
visLU.Gui.SlicingForm | |
visLU.Gui.StepsizeForm | |
visLU.TransferControlPoint | Control point for the transfer function |
visLU.Gui.TransferfunctionForm | |
visLU.Effects.VolumeShader | Represents the connection between the program and the shader. Holds every EffectParameter for the shader |